White Star Studio
4 developed. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Thriving City: Song Steam |
$18.99 | Simulation City Builder Strategy Historical Resource Management Casual | 3,036 | 81% | Wed, May 29, 2024 | $3.7m $3.7m – $4.4m |
|
云端之约 Steam |
$7.99 | RPG Indie Cyberpunk Story Rich Choices Matter Visual Novel | 466 | 93% | Tue, Jan 12, 2021 | $146k $68k – $146k |
|
Feastopia Steam |
$13.99 | 204 | 78% | Thu, Jan 29, 2026 | $118k $53k – $210k |
|
|
Skewer of Heroes: Bubble Survivors Steam |
$4.99 | 18 | 83% | Tue, Jun 03, 2025 | $4k $2k – $7k |