Whoisthis
3 developed. Active 2021–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Taxi Simulator Steam |
$0.99 | Early Access Casual Simulation Education Automobile Sim Life Sim | 86 | 44% | Thu, Mar 31, 2022 | $3k $2k – $6k |
|
Logistics Simulator Steam |
$0.99 | Early Access Simulation Economy Third Person First-Person Automation | 63 | 30% | Mon, Aug 09, 2021 | $3k $1k – $5k |
|
Gladia Steam |
$0.99 | Action RPG Swordplay Rome Action 3D Survival | 24 | 33% | Sat, Mar 12, 2022 | $1k $475 – $2k |