Witching Hour Studios
2 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Masquerada: Songs and Shadows Steam |
$19.99 | Real-Time with Pause Dark Fantasy Party-Based RPG RPG Isometric Magic | 348 | 89% | Fri, Sep 30, 2016 | $292k $130k – $9.3m |
|
Ravenmark: Scourge of Estellion Steam |
$14.99 | Strategy RPG Turn-Based Tactical Turn-Based Tactics Singleplayer | 73 | 67% | Thu, Sep 10, 2015 | $46k $20k – $693k |