Wormwood Studios
4 developed. Active 2012–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Primordia Steam |
$2.99 70% |
Point & Click Adventure Post-apocalyptic Sci-fi Robots Indie | 2,960 | 97% | Wed, Dec 05, 2012 | $1.2m $901k – $1.8m |
|
Strangeland Steam |
$14.99 | Adventure Point & Click Pixel Graphics Story Rich Psychological Horror Surreal | 844 | 93% | Tue, May 25, 2021 | $543k $286k – $715k |
|
Until I Have You Steam |
$13.99 | Platformer Indie Gore Cyberpunk Pixel Graphics Difficult | 153 | 71% | Mon, Apr 04, 2016 | $83k $37k – $1.2m |
|
Fallen Gods Steam |
n/a | 0 | n/a | — | n/a |