WR game
0 developed, 3 published for others. Active 2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Knightica Steam |
$8.99 40% best price ever |
1,118 | 74% | Thu, Aug 21, 2025 | $624k $0 – $1.1m |
|
|
Repel The Rifts Steam |
$12.99 | 353 | 84% | Mon, Nov 24, 2025 | $167k $74k – $210k |
|
|
Knightica: Prologue Steam |
Free | 0 | n/a | Thu, Jul 31, 2025 | n/a |