Xaviant
3 developed. Active 2014–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The Culling Steam |
n/a | Survival Multiplayer Action Battle Royale First-Person Crafting | 12,553 | 58% | Thu, Oct 05, 2017 | n/a |
|
Lichdom: Battlemage Steam |
$9.99 | Magic RPG Action First-Person Fantasy Indie | 2,082 | 57% | Tue, Aug 26, 2014 | $913k $406k – $4.9m |
|
Don't Die, Minerva! Steam |
$12.99 | Action Indie Adventure RPG Early Access Female Protagonist | 31 | 68% | Thu, Dec 05, 2019 | $18k $8k – $32k |