灰烬天国
4 developed. Active 2016–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
神明的一天世界(God's One Day World) Steam |
$9.99 | Adventure Visual Novel Anime Casual Indie Puzzle | 460 | 85% | Fri, Jul 01, 2016 | $175k $169k – $310k |
|
hallucination - 幻觉 Steam |
$9.99 | Sci-fi Visual Novel Linear Anime Mystery Puzzle | 121 | 84% | Fri, May 28, 2021 | $51k $23k – $467k |
|
不落城-Unconquered Castle Steam |
$9.99 | Casual Indie Strategy Visual Novel Anime | 111 | 79% | Fri, Oct 12, 2018 | $42k $19k – $75k |
|
Re:LeAP-future city and futureless Steam |
n/a | 0 | n/a | — | n/a |