American Conquest
Short description
In American Conquest, Players set sail from Europe to discover new world and conquer its innumerable riches.
- Developer
- GSC Game World
- Publisher
- GSC World Publishing
- Release
- Fri, Aug 26, 2011
- Price
- $4.99
- Reviews
- 592
- Positive
- 68%
- Followers
- n/a
- Owners (estimated)
- 100K – 200K
- Concurrent players
- 13
- Genres
- Strategy
- Tags
Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $4.41, the average price these copies actually sold for — weighted from the price history rather than taken from the $4.99 launch price. That is 12% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
2 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 325 further data points reach back to Oct 1, 2011 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $0.99 on Nov 16, 2015.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with American Conquest. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Cossacks 3 | GSC Game World 13 titles | 5 | + War | $19.99 | 12,457 | 82% | Tue, Sep 20, 2016 | $10.1m $4.5m – $36.2m |
|
American Conquest: Fight Back | GSC Game World 13 titles | 5 | same tags | $4.99 | 548 | 72% | Fri, Aug 26, 2011 | $109k $48k – $884k |
|
Sid Meier’s Civilization VI | Firaxis Games 20 titles +2 | 4 | − RTS + Turn-Based Strategy + Grand Strategy | $59.99 | 276,971 | 86% | Thu, Oct 20, 2016 | $561m $450m – $901m |
|
Age of Empires II: Definitive Edition | Forgotten Empires 8 titles +5 | 4 | − Singleplayer + City Builder + Base-Building | $34.99 | 159,814 | 95% | Thu, Nov 14, 2019 | $102m $65.2m – $102m |
|
Age of Empires II (Retired) | Forgotten Empires 8 titles +3 | 4 | − Singleplayer + Medieval + Classic | $19.99 | 84,886 | 96% | Tue, Apr 09, 2013 | $95m $95m – $129m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.