GSC World Publishing
0 developed, 7 published for others. Active 2010–2011.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Cossacks: Back to War Steam |
$4.99 | Strategy Classic RTS Multiplayer Historical War | 2,639 | 88% | Thu, Sep 02, 2010 | $876k $876k – $925k |
|
Cossacks II: Battle for Europe Steam |
$4.99 | Strategy RTS Historical Singleplayer War | 1,048 | 81% | Fri, Aug 26, 2011 | $206k $91k – $872k |
|
American Conquest Steam |
$4.99 | Strategy RTS Historical Singleplayer Multiplayer | 592 | 68% | Fri, Aug 26, 2011 | $117k $52k – $882k |
|
Cossacks II: Napoleonic Wars Steam |
$4.99 | Strategy RTS Historical Singleplayer | 566 | 56% | Fri, Aug 26, 2011 | $112k $50k – $880k |
|
American Conquest: Fight Back Steam |
$4.99 | Strategy RTS Historical Singleplayer Multiplayer | 548 | 72% | Fri, Aug 26, 2011 | $109k $48k – $884k |
|
Cossacks: European Wars Steam |
$4.99 | Strategy RTS Historical Singleplayer Classic | 535 | 74% | Fri, Aug 26, 2011 | $105k $47k – $876k |
|
Cossacks: Art of War Steam |
$4.99 | CRPG Wargame Turn-Based Tactics Difficult Real-Time RTS | 331 | 83% | Fri, Aug 26, 2011 | $65k $29k – $870k |