Everyday Shooter

View on Steam

Everyday Shooter

Short description

Everyday Shooter is an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.

Developer
Queasy Games
Publisher
–
Release
Thu, May 08, 2008
Price
$9.99
Reviews
120
Positive
95%
Followers
n/a
Owners (estimated)
20K – 50K
Concurrent players
n/a
Genres
Indie, Casual
Features
Partial Controller Support
Tags
Indie Casual Twin Stick Shooter Music Shooter Shoot 'Em Up Great Soundtrack Bullet Hell
Revenue (estimated, gross)~$51ksomewhere between $23k and $477k · roughly 2K–50K copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $9.53, the average price these copies actually sold for — weighted from the price history rather than taken from the $9.99 launch price. That is 5% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

Waiting for Everyday Shooter to get cheaper? Name your price and we will email you when it gets there.

Watch this game Free account, no card. Already have one?

History

Tracking started Aug 10, 2026. Charts appear once there is more than one data point — nothing has changed since.

79 data points going back to Nov 1, 2010 lie outside the 90-day window of your plan. Plus shows the complete history.

How crowded is this niche?

How full the niche around Everyday Shooter is — measured on the tags it leads with, against every other combination on Steam.

±?? Indie + Casual + Twin Stick Shooter

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

Unlock every combination See the radar first →

Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Everyday Shooter. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Symphony Symphony Empty Clip Studios 5 titles 4 − Twin Stick Shooter − Shooter + Action + Rhythm $4.99 833 86% Mon, Aug 06, 2012 $180k
$80k – $960k
Shikhondo(食魂徒) - Soul Eater Shikhondo(食魂徒) - Soul Eater DeerFarm 2 titles 4 − Twin Stick Shooter − Music + Action + Bullet Hell $9.99 206 84% Mon, Oct 09, 2017 $90k
$40k – $969k
DubWars DubWars MURA Interactive first game 4 − Twin Stick Shooter − Shooter + Action + Arcade $9.99 158 83% Tue, Jul 19, 2016 $69k
$31k – $972k
Ion Assault Ion Assault CorePlay 5 titles 4 − Music − Shooter + Action + Arcade $9.99
$2.49
75%
81 74% Wed, Nov 17, 2010 $34k
$15k – $922k
Bullet Candy Bullet Candy R C Knight 2 titles 4 − Music − Shooter + Arcade + Bullet Hell $4.99 65 46% Wed, Feb 14, 2007 $12k
$5k – $405k

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

See the full neighbourhood Or start from the radar →