F.E.A.R.

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F.E.A.R.

Short description

Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.

Developer
Monolith Productions, Timegate
Publisher
Warner Bros. Games, Warner Bros. Interactive Entertainment
Release
Fri, May 21, 2010
Price
$9.99
Reviews
14,132
Positive
94%
Followers
15,719
Owners (estimated)
1M – 2M
Concurrent players
87
Genres
Action
Tags
Horror FPS Action Bullet Time Classic Singleplayer Shooter Atmospheric Gore First-Person Psychological Horror Dark Story Rich Sci-fi Jump Scare Great Soundtrack Survival Horror Old School Thriller Multiplayer
Revenue (estimated, gross)~$9.4msomewhere between $9.4m and $10.6m · roughly 1M–1.1M copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $9.40, the average price these copies actually sold for — weighted from the price history rather than taken from the $9.99 launch price. That is 6% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

85 data points since Aug 10, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$9.3m → ~$9.4m
Reviews 13,917 → 14,132
Followers 15,406 → 15,719
Concurrent players 87 → 87
Price $9.99 → $9.99
Positive reviews 93.5% → 93.6%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 299 further data points reach back to Oct 1, 2010 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $1.99 on Nov 27, 2024.

How crowded is this niche?

How full the niche around F.E.A.R. is — measured on the tags it leads with, against every other combination on Steam.

±?? Horror + FPS + Action

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with F.E.A.R.. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Half-Life 2 Half-Life 2 Valve 34 titles 4 − Horror − Bullet Time + Sci-fi + Story Rich $9.99 204,160 98% Tue, Nov 16, 2004 $88.9m
$88.9m – $145m
Half-Life: Opposing Force Half-Life: Opposing Force Gearbox Software 18 titles 4 − Horror − Bullet Time + Sci-fi + Shooter $4.99 25,633 96% — $8.8m
$8.8m – $9.1m
BioShock BioShock 2K Australia 5 titles +1 4 − Bullet Time − Classic + Atmospheric + Story Rich $19.99 25,235 94% Tue, Aug 21, 2007 $34.3m
$34.3m – $34.7m
BioShock 2 Remastered BioShock 2 Remastered Feral Interactive (Mac) 36 titles +5 4 − Bullet Time − Classic + Story Rich + Atmospheric $19.99 24,485 73% Thu, Sep 15, 2016 $16.8m
$7.5m – $76.2m
BioShock 2 BioShock 2 Digital Extremes 8 titles +3 4 − Bullet Time − Classic + Story Rich + Atmospheric $19.99 11,493 88% Tue, Feb 09, 2010 $9.7m
$4.3m – $37.3m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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