Hexcells

View on Steam

Hexcells

Short description

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.

Developer
Matthew Brown
Publisher
Matthew Brown
Release
Wed, Feb 19, 2014
Price
$2.99
Reviews
5,078
Positive
97%
Followers
3,534
Owners (estimated)
200K – 500K
Concurrent players
10
Genres
Casual, Indie, Strategy
Tags
Puzzle Casual Indie Logic Singleplayer Minimalist Strategy Relaxing Short 2D Hex Grid Great Soundtrack Touch-Friendly Difficult Mouse only Abstract
Revenue (estimated, gross)~$603ksomewhere between $528k and $1.1m · roughly 200K–406K copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $2.64, the average price these copies actually sold for — weighted from the price history rather than taken from the $2.99 launch price. That is 12% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

Waiting for Hexcells to get cheaper? Name your price and we will email you when it gets there.

Watch this game Free account, no card. Already have one?

History

5 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$603k → ~$603k
Reviews 5,076 → 5,078
Followers 3,534 → 3,534
Concurrent players 10 → 10
Price $2.99 → $2.99
Positive reviews 97.0% → 97.0%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 329 further data points reach back to Feb 1, 2014 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $0.89 on Feb 24, 2015.

How crowded is this niche?

How full the niche around Hexcells is — measured on the tags it leads with, against every other combination on Steam.

±?? Puzzle + Casual + Indie

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

Unlock every combination See the radar first →

Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Hexcells. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Hexcells Infinite Hexcells Infinite Matthew Brown 5 titles 5 − Singleplayer + Relaxing $4.99 4,122 97% Mon, Sep 01, 2014 $874k
$874k – $1.4m
Hexcells Plus Hexcells Plus Matthew Brown 5 titles 5 − Singleplayer + Strategy $2.99 2,268 95% Wed, Feb 19, 2014 $267k
$262k – $475k
Circuits Circuits Digital Tentacle first game 5 − Logic + Music $4.99 1,676 89% Thu, Apr 17, 2014 $378k
$378k – $507k
qop 2 qop 2 Quiet River 28 titles 5 − Logic + 2D $1.99 554 94% Tue, Dec 12, 2017 $33k
$15k – $131k
qop 3 qop 3 Quiet River 28 titles 5 − Logic + 2D $1.99 524 94% Thu, Jun 07, 2018 $32k
$27k – $57k

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

See the full neighbourhood Or start from the radar →