HUMANKIND
Short description
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND.
- Developer
- AMPLITUDE Studios
- Publisher
- AMPLITUDE Studios
- Release
- Tue, Aug 17, 2021
- Price
- $49.99
- Reviews
- 22,232
- Positive
- 68%
- Followers
- 199,389
- Owners (estimated)
- 1M – 2M
- Concurrent players
- 411
- Genres
- Strategy
- Features
- Multi-player, PvP, Online PvP, Steam Trading Cards, Includes level editor
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $47.03, the average price these copies actually sold for — weighted from the price history rather than taken from the $49.99 launch price. That is 6% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
31 data points since Oct 4, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
Lowest recorded price: $4.99 on Jun 27, 2024.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with HUMANKIND. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Sid Meier's Civilization V | Firaxis Games 20 titles +2 | 5 | − City Builder + Turn-Based | $29.99 | 128,367 | 95% | Tue, Sep 21, 2010 | $278m $278m – $286m |
|
Sid Meier's Civilization IV | Firaxis Games 20 titles | 5 | − City Builder + Turn-Based | $19.99 | 2,760 | 92% | Wed, Oct 25, 2006 | $2.3m $1m – $36.4m |
|
Sid Meier's Civilization IV: Colonization | Firaxis Games 20 titles | 5 | − City Builder + Turn-Based | $19.99 | 1,270 | 88% | Tue, Sep 23, 2008 | $1.1m $480k – $18.9m |
|
Imperiums: Greek Wars | Kube Games 3 titles | 5 | − City Builder + Grand Strategy | $29.99 | 456 | 84% | Thu, Jul 30, 2020 | $539k $240k – $5.3m |
|
Sid Meier’s Civilization VI | Firaxis Games 20 titles +2 | 4 | − 4X − City Builder + Grand Strategy + Singleplayer | $59.99 | 276,971 | 86% | Thu, Oct 20, 2016 | $561m $450m – $901m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.