Puzzle 3D
Short description
This is a 3D puzzle game. The goal of the game is to put all the scattered cubes back in place to restore the original appearance of the 3D scene.
- Developer
- Jake Peng
- Publisher
- Jake Peng
- Release
- Thu, Mar 01, 2018
- Price
- $2.99
- Reviews
- 0
- Positive
- n/a
- Followers
- 28
- Owners (estimated)
- 20K – 50K
- Concurrent players
- n/a
- Genres
- Casual, Indie, Strategy
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Aug 23, 2026. Charts appear once there is more than one data point — nothing has changed since.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Puzzle 3D. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Sudoku Universe / 数独宇宙 | Konstructors 9 titles | 4 | + Relaxing + Minimalist | $2.99 | 3,002 | 95% | Mon, Dec 18, 2017 | $404k $299k – $598k |
|
Hexcells Plus | Matthew Brown 5 titles | 4 | + Logic + Minimalist | $2.99 | 2,268 | 95% | Wed, Feb 19, 2014 | $305k $299k – $543k |
|
Waveform | Eden Industries 3 titles | 4 | + Great Soundtrack + Singleplayer | $1.99 | 1,881 | 83% | Tue, Mar 20, 2012 | $168k $75k – $995k |
|
The Howler | Antanas Marcelionis first game +1 | 4 | + Steampunk + 2D | Free | 1,700 | 77% | Thu, Jul 03, 2014 | n/a |
|
DETOUR | Geoff 'Zag' Keene 2 titles +1 | 4 | + Singleplayer + 2D | $1.99 | 1,315 | 59% | Mon, May 16, 2011 | $159k $159k – $167k |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.