Rise of the Tomb Raider
Short description
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
- Developer
- Crystal Dynamics, Eidos-Montréal, Feral Interactive (Linux), Feral Interactive (Mac), Nixxes
- Publisher
- Crystal Dynamics, Feral Interactive (Linux), Feral Interactive (Mac)
- Release
- Tue, Feb 09, 2016
- Price
- $29.99
- Reviews
- 127,967
- Positive
- 94%
- Followers
- 402,872
- Owners (estimated)
- 2M – 5M
- Concurrent players
- 777
- Genres
- Action, Adventure
- Features
- Full controller support, Tracked Controller Support, VR Supported, Steam Trading Cards, DualShock Controller Support, Steam Leaderboards, Remote Play on Phone, Remote Play on Tablet, Remote Play on TV
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $29.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
80 data points since Jul 29, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 214 further data points reach back to Jan 1, 2016 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $3.99 on Feb 11, 2021.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Rise of the Tomb Raider. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Tomb Raider | Feral Interactive (Mac) 36 titles +3 | 5 | − Exploration + Story Rich | $19.99 | 173,976 | 96% | Mon, Mar 04, 2013 | $157m $100m – $200m |
|
Shadow of the Tomb Raider: Definitive Edition | Feral Interactive (Mac) 36 titles +4 | 5 | − Exploration + Open World | $39.99 | 72,125 | 85% | Fri, Sep 14, 2018 | $130m $80m – $200m |
|
Tomb Raider: Underworld | Crystal Dynamics 27 titles | 5 | − Exploration + Puzzle | $8.99 | 6,120 | 76% | Fri, Nov 21, 2008 | $2.5m $1.1m – $9m |
|
Tomb Raider II (1997) | Core Design 6 titles | 5 | − Exploration + Classic | $6.99 | 2,031 | 87% | Wed, Nov 28, 2012 | $639k $284k – $3.5m |
|
Hydrophobia: Prophecy | Dark Energy Digital Ltd. first game | 5 | − Exploration + Indie | $4.99 | 1,972 | 60% | Mon, May 09, 2011 | $443k $197k – $2.5m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.