TheoTown
Short description
Build and manage your dream city in this captivating simulation game. Create unique urban landscapes and enjoy compatibility with the mobile versions. Unleash your creativity and shape the metropolis of your dreams.
- Developer
- Lobby Divinus
- Publisher
- blueflower
- Release
- Wed, Jun 05, 2019
- Price
- $9.99
- Reviews
- 4,568
- Positive
- 95%
- Followers
- 11,252
- Owners (estimated)
- 200K – 500K
- Concurrent players
- 72
- Genres
- Adventure, Casual, Indie, Simulation, Strategy
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $7.89, the average price these copies actually sold for — weighted from the price history rather than taken from the $9.99 launch price. That is 21% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
13 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 183 further data points reach back to Jun 1, 2019 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $2.71 on May 9, 2022.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with TheoTown. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Let's Build a Zoo | Springloaded 11 titles | 5 | − Indie + Management | $19.99 | 3,702 | 89% | Fri, Nov 05, 2021 | $3.7m $3.7m – $5.5m |
|
Gnomoria | Robotronic Games first game | 5 | − Pixel Graphics + Colony Sim | $14.99 | 2,849 | 75% | Tue, Feb 23, 2016 | $1m $585k – $1m |
|
Towns | Xavi Canal, Ben Palgi first game | 5 | − Pixel Graphics + Crafting | $4.99 | 2,402 | 28% | Wed, Nov 07, 2012 | $536k $496k – $953k |
|
Cities: Skylines | Colossal Order 4 titles | 4 | − Pixel Graphics − Indie + Building + Management | $29.99 | 219,190 | 93% | Tue, Mar 10, 2015 | $264m $264m – $463m |
|
Banished | Shining Rock Software LLC first game | 4 | − Pixel Graphics − Sandbox + Colony Sim + Survival | $19.99 | 37,931 | 90% | Tue, Feb 18, 2014 | $37m $37m – $56.1m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.