EasyWays Team
3 developed. Active 2017–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
hack_me 2 Steam |
$5.99 | Simulation Indie Hacking | 467 | 72% | Sat, Mar 11, 2017 | $85k $38k – $2m |
|
ReHack Steam |
$1.99 | Indie Action Simulation Great Soundtrack Hacking Mining | 42 | 74% | Fri, Mar 23, 2018 | $4k $2k – $7k |
|
PraeBot Steam |
$0.99 | Action Indie Simulation Platformer | 8 | 25% | Fri, Feb 22, 2019 | $356 $158 – $634 |