hack_me 2

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hack_me 2

Short description

hack_me 2 is a story about hacker-beginner, who is going to confront to new World Order, where is no place for personal secrets.

Developer
EasyWays Team
Publisher
Indovers Studio
Release
Sat, Mar 11, 2017
Price
$5.99
Reviews
467
Positive
72%
Followers
1,147
Owners (estimated)
200K – 500K
Concurrent players
n/a
Genres
Indie, Simulation
Features
Steam Trading Cards
Tags
Simulation Indie Hacking
Revenue (estimated, gross)~$85ksomewhere between $38k and $2m · roughly 9K–500K copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $4.06, the average price these copies actually sold for — weighted from the price history rather than taken from the $5.99 launch price. That is 32% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

13 data points since Jul 30, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$85k → ~$85k
Reviews 470 → 467
Followers 1,142 → 1,147
Price $5.99 → $5.99
Positive reviews 71.7% → 71.7%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 205 further data points reach back to Mar 1, 2017 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $0.39 on Nov 22, 2022.

How crowded is this niche?

How full the niche around hack_me 2 is — measured on the tags it leads with, against every other combination on Steam.

±?? Simulation + Indie + Hacking

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with hack_me 2. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Cyber Manhunt Cyber Manhunt Aluba Van+ 5 titles 3 + RPG + Puzzle + Mystery $9.99 14,563 92% Tue, Feb 02, 2021 $6m
$4.6m – $9.2m
TIS-100 TIS-100 Zachtronics 14 titles 3 + Programming + Puzzle + Difficult $6.99 3,376 97% Mon, Jul 20, 2015 $1.3m
$1.3m – $1.8m
Welcome to the Game II Welcome to the Game II Reflect Studios 5 titles 3 + Horror + Strategy + Psychological Horror $9.99 3,155 85% Tue, Apr 03, 2018 $1.3m
$944k – $1.9m
Uplink Uplink Introversion Software 8 titles 3 + Strategy + Singleplayer + Cyberpunk $11.99
$3.59
70%
1,766 90% Wed, Aug 23, 2006 $741k
$330k – $9.3m
Mainlining Mainlining Rebelephant first game 3 + Adventure + Puzzle + Point & Click $12.99 285 78% Thu, Jan 26, 2017 $130k
$58k – $2m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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