Malfador Machinations
6 developed. Active 2006–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Space Empires V Steam |
$3.99 80% |
Strategy 4X Space Turn-Based Sci-fi Singleplayer | 423 | 73% | Mon, Oct 16, 2006 | $223k $99k – $2.3m |
|
Space Empires IV Deluxe Steam |
$9.99 | Strategy 4X Sci-fi Space Turn-Based Strategy Turn-Based | 259 | 88% | Tue, Feb 07, 2006 | $90k $40k – $775k |
|
Space Empires III Steam |
$3.99 | Strategy Retro Turn-Based Strategy Turn-Based Tactics 4X Base-Building | 43 | 81% | Thu, Oct 08, 2020 | $8k $3k – $399k |
|
Space Empires: Starfury Steam |
$9.99 | Strategy Space Real Time Tactics RTS Trading Space Sim | 18 | 67% | Mon, Aug 03, 2020 | $8k $4k – $999k |
|
Space Empires II Steam |
$2.99 | Strategy Base-Building Exploration Management Turn-Based Strategy 4X | 16 | 56% | Tue, Oct 13, 2020 | $2k $957 – $299k |
|
Space Empires I Steam |
$0.79 60% best price ever |
Strategy Exploration Management Turn-Based Strategy 4X Grand Strategy | 13 | 54% | Thu, Oct 08, 2020 | $1k $517 – $398k |