Castles
Short description
Castles tells the story of the ambitious King Harold, whose greatest achievement will be the tower you are constructing. As the tower grows taller and taller, more and more challenges arise along with it.
- Developer
- Whootgames
- Publisher
- BadLand Publishing
- Release
- Fri, Oct 09, 2015
- Price
- $0.99
- Reviews
- 38
- Positive
- 61%
- Followers
- 305
- Owners (estimated)
- 20K – 50K
- Concurrent players
- n/a
- Genres
- Action, Casual, Indie
- Features
- Multi-player, Shared/Split Screen, Full controller support, Steam Trading Cards, Remote Play on TV, Remote Play Together
- Tags
Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by the $0.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.
Waiting for Castles to get cheaper? Name your price and we will email you when it gets there.
History
2 data points since Jul 31, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
Lowest recorded price: $0.99 on Jul 31, 2026. That is the current price.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Castles. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Hexcells | Matthew Brown 5 titles | 4 | − Match 3 − Family Friendly + Singleplayer + Minimalist | $2.99 | 5,078 | 97% | Wed, Feb 19, 2014 | $683k $598k – $1.2m |
|
Hexcells Infinite | Matthew Brown 5 titles | 4 | − Match 3 − Family Friendly + Minimalist + Relaxing | $4.99 | 4,122 | 97% | Mon, Sep 01, 2014 | $998k $998k – $1.6m |
|
Hexcells Plus | Matthew Brown 5 titles | 4 | − Match 3 − Family Friendly + Strategy + Minimalist | $2.99 | 2,268 | 95% | Wed, Feb 19, 2014 | $267k $262k – $475k |
|
10,000,000 | EightyEightGames 2 titles | 4 | − Logic − Family Friendly + Pixel Graphics + RPG | $4.99 | 1,802 | 91% | Tue, Jan 15, 2013 | $473k $473k – $682k |
|
The Treasures of Montezuma 4 | Alawar Entertainment 28 titles | 4 | − Logic − Family Friendly + Adventure + Atmospheric | $6.99 | 659 | 81% | Fri, May 16, 2014 | $173k $117k – $293k |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.