Max Payne 2: The Fall of Max Payne
Short description
Max Payne 2: The Fall of Max Payne is a violent, film-noir love story. Dark, tragic and intense, the in-depth story is a thrill-ride of shocking twists and revelations. Love hurts.
- Developer
- Remedy Entertainment
- Publisher
- Rockstar Games
- Release
- Fri, Jan 04, 2008
- Price
$9.99
$2.49
75%
best price ever- Reviews
- 12,269
- Positive
- 94%
- Followers
- 17,918
- Owners (estimated)
- 500K – 1M
- Concurrent players
- 36
- Genres
- Action
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $9.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
73 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 324 further data points reach back to Nov 1, 2010 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $2.49 on Jan 1, 2013. That is the current price.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Max Payne 2: The Fall of Max Payne. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Max Payne 3 | Rockstar Studios first game | 4 | − Noir − Classic + Multiplayer + Shooter | $5.99 70% |
55,568 | 87% | Thu, May 31, 2012 | $50m $40m – $88.9m |
|
Second Sight | Free Radical Design first game | 4 | − Noir − Bullet Time + Stealth + Cult Classic | $9.99 | 280 | 82% | Thu, Apr 08, 2021 | $178k $178k – $199k |
|
Half-Life 2 | Valve 34 titles | 3 | − Noir − Third-Person Shooter − Bullet Time + FPS + Sci-fi + Singleplayer | $9.99 | 204,095 | 98% | Tue, Nov 16, 2004 | $99.9m $99.9m – $163m |
|
STAR WARS Battlefront II (Classic, 2005) | Pandemic Studios 6 titles | 3 | − Noir − Bullet Time − Story Rich + Multiplayer + Shooter + Sci-fi | $9.99 | 46,453 | 94% | Wed, Jul 08, 2009 | $20.9m $20m – $37.1m |
|
Marvel's Guardians of the Galaxy | Eidos-Montréal 10 titles | 3 | − Noir − Classic − Bullet Time + Singleplayer + Action-Adventure + Superhero | $59.99 | 35,618 | 94% | Tue, Oct 26, 2021 | $60m $42.7m – $60m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.