The Impossible Game
Short description
The super-addictive and very, very hard platform game finally arrives on Steam - it's quite possibly the world's hardest game! As well as five classic Impossible Game levels, this desktop version includes an EXCLUSIVE new Level Editor.
- Developer
- Grip Games
- Publisher
- Fluke Games
- Release
- Thu, May 08, 2014
- Price
- $2.99
- Reviews
- 1,246
- Positive
- 84%
- Followers
- n/a
- Owners (estimated)
- 50K – 100K
- Concurrent players
- 1
- Genres
- Indie
- Features
- Full controller support, Includes level editor
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $2.99, the average price these copies actually sold for — weighted from the price history rather than taken from the $2.99 launch price. Before Steam's cut, VAT and refunds. How these numbers are calculated.
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History
2 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 158 further data points reach back to May 1, 2014 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $2.49 on Jun 11, 2015.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with The Impossible Game. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Electronic Super Joy | Michael Todd Games 4 titles | 5 | − Level Editor + Singleplayer | $7.99 | 2,473 | 90% | Fri, Aug 23, 2013 | $779k $700k – $1.4m |
|
Dashy Square | Kastriot Sulejmani 3 titles +1 | 5 | − Level Editor + Action | $6.99 | 110 | 82% | Mon, Apr 25, 2016 | $19k $8k – $34k |
|
Geometry Dash | RobTop Games first game | 4 | − Indie − Platformer + Precision Platformer + 2D | $4.99 | 607,156 | 93% | Mon, Dec 22, 2014 | $113m $20.7m – $201m |
|
Celeste | Extremely OK Games, Ltd. 4 titles +1 | 4 | − Level Editor − Music + Precision Platformer + Pixel Graphics | $19.99 | 133,551 | 97% | Thu, Jan 25, 2018 | $84.7m $45.2m – $84.7m |
|
A Dance of Fire and Ice | 7th Beat Games 2 titles | 4 | − Great Soundtrack − Platformer + Rhythm + Singleplayer | $5.99 | 79,337 | 94% | Thu, Jan 24, 2019 | $20.1m $11.2m – $28.1m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.